How to play FreeCell
FreeCell is an open solitaire: all fifty-two cards are dealt face up, so there is nothing hidden and almost nothing left to chance. The challenge is ordering, not luck.
The goal
Build all four suits up on the foundations, from ace to king. Clear every card off the tableau and into the foundations and the game is won.
The layout
A full deck is dealt into eight columns — the first four hold seven cards, the last four hold six. Above them sit four empty free cells on one side and the four empty foundations on the other. Everything is face up from the first moment.
Moving cards
On the tableau, cards build downward in alternating colours: a red six goes on a black seven, a black five on a red six. You move the exposed card at the foot of any column onto another that fits, or into a free cell or a foundation.
The free cells
Each of the four free cells holds a single card of any kind. They are your workspace: park a card that is in the way, free the one beneath it, and drop the parked card back onto the tableau or up to a foundation when it fits. Keeping cells open is the whole game.
The foundations
The foundations build up by suit, starting with each ace. Aces go up as soon as they are free, then twos, and so on to kings. Safe cards are sent up automatically, but you can always send one yourself.
Moving a sequence
You can shift an ordered, alternating-colour run as one gesture, but only because free cells and empty columns do the work behind the scenes. The limit is (free cells + 1) × 2 to the power of empty columns — which is why an empty column is worth so much.
Winning
When every card has climbed to the foundations, the deal is solved. Once the board is untangled, the auto-finish button sends the rest up in one click.
Common questions
- Can I move a stack of cards at once?
- Visually yes, mechanically no — the game just repeats single-card moves through your free cells and empty columns. Free more of them and you can move a longer run in one go.
- Do aces go up on their own?
- Cards that are safe to play are sent up to the foundations automatically. A card is only held back if it might still be needed to land another on the tableau.
- Is there always a way to win?
- Nearly always. The vast majority of deals are solvable; a handful are not. If you are stuck, undo and look for a different order before giving up on the deal.
- What happens to my game if I leave?
- Your current board and statistics are saved in your browser, so the same deal is waiting when you come back. Clearing your browsing data resets it.
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